Ejemplo n.º 1
0
        public override void CompletePurchase()
        {
            float totalPrice = GetTotalPrice();

            bool success = totalPrice <= Stats.Money;

            if (!success)
            {
                GameLibOfMethods.CreateFloatingText("Not enough money.", 2);
                AlertNotification();
                return;
            }

            Stats.RemoveMoney(totalPrice);

            foreach (var item in basketItems)
            {
                var upgradeData = (FurnitureItemData)item.currentItem;
                UpgradesManager.GetValidator(upgradeData.Type).ApplyUpgrade(upgradeData.LinkedPrefab);
                Destroy(item.gameObject);
            }
            basketItems.Clear();

            ResetToDefault();
            currentlyOpenStore.ForceRefresh();
        }