private static bool IsGuuUpgrade(PlayerState.Upgrade id) => UpgradeRegistry.IsPlayerUpgradeRegistered(id);
private static bool IsGuuUpgrade <V>(KeyValuePair <PlayerState.Upgrade, V> pair) => UpgradeRegistry.IsPlayerUpgradeRegistered(pair.Key);
private static bool IsGuuUpgrade(PlayerState.Upgrade id) => UpgradeRegistry.IsPlayerUpgradeRegistered(id);
private static bool IsGuuUpgrade <V>(KeyValuePair <PlayerState.Upgrade, V> pair) => UpgradeRegistry.IsPlayerUpgradeRegistered(pair.Key);