Ejemplo n.º 1
0
 public void InjectAllFixedScaleDataModifier(UpdateModeFlags updateMode, IDataSource updateAfter,
                                             DataModifier <HandDataAsset> modifyDataFromSource, bool applyModifier,
                                             Component[] aspects, float scale)
 {
     base.InjectAllHand(updateMode, updateAfter, modifyDataFromSource, applyModifier, aspects);
     InjectScale(scale);
 }
Ejemplo n.º 2
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 public void InjectAllJointRotationHistoryModifier(UpdateModeFlags updateMode, IDataSource updateAfter,
                                                   DataModifier <HandDataAsset> modifyDataFromSource, bool applyModifier,
                                                   Component[] aspects, int historyLength, int historyOffset)
 {
     base.InjectAllHand(updateMode, updateAfter, modifyDataFromSource, applyModifier, aspects);
     InjectHistoryLength(historyLength);
     SetHistoryOffset(historyOffset);
 }
Ejemplo n.º 3
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        protected void ResetUpdateAfter(IDataSource updateAfter, UpdateModeFlags updateMode)
        {
            bool wasActive = isActiveAndEnabled;

            if (isActiveAndEnabled)
            {
                OnDisable();
            }

            _updateMode          = updateMode;
            UpdateAfter          = updateAfter;
            _requiresUpdate      = true;
            _currentDataVersion += 1;

            if (wasActive)
            {
                OnEnable();
            }
        }
Ejemplo n.º 4
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 public void InjectAllDataSource(UpdateModeFlags updateMode, IDataSource updateAfter)
 {
     InjectUpdateMode(updateMode);
     InjectUpdateAfter(updateAfter);
 }