public static void Postfix(UpdatableToggle ____offlineModeToggle, UpdatableToggle ____botsEnabledToggle)
        {
            ____offlineModeToggle.isOn = true;
            ____offlineModeToggle.gameObject.SetActive(false);

            ____botsEnabledToggle.isOn = true;
        }
Ejemplo n.º 2
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        public static void Postfix(UpdatableToggle ____offlineModeToggle, UpdatableToggle ____botsEnabledToggle,
                                   TMPDropDownBox ____aiAmountDropdown, TMPDropDownBox ____aiDifficultyDropdown, UpdatableToggle ____enableBosses,
                                   UpdatableToggle ____scavWars, UpdatableToggle ____taggedAndCursed)
        {
            ____offlineModeToggle.isOn = true;
            ____offlineModeToggle.gameObject.SetActive(false);
            ____botsEnabledToggle.isOn = true;

            DefaultRaidSettings defaultRaidSettings = Settings.DefaultRaidSettings;

            if (defaultRaidSettings != null)
            {
                ____aiAmountDropdown.UpdateValue((int)defaultRaidSettings.AiAmount, false);
                ____aiDifficultyDropdown.UpdateValue((int)defaultRaidSettings.AiDifficulty, false);
                ____enableBosses.isOn    = defaultRaidSettings.BossEnabled;
                ____scavWars.isOn        = defaultRaidSettings.ScavWars;
                ____taggedAndCursed.isOn = defaultRaidSettings.TaggedAndCursed;
            }

            var warningPanel = GameObject.Find("Warning Panel");

            UnityEngine.Object.Destroy(warningPanel);
        }