Ejemplo n.º 1
0
        public void Write(GamePacketWriter writer)
        {
            writer.Write(Id);
            writer.Write(RealmId, 14);
            writer.WriteStringWide(Name);
            writer.Write(Race, 5);
            writer.Write(Class, 5);
            writer.Write(Sex, 2);
            writer.Write(Unknown20);

            writer.Write((byte)Unknown2C.Count);
            Unknown2C.ForEach(e => writer.Write(e));

            writer.WriteStringWide(GuildName);
            writer.Write(Unknown34, 4);

            writer.Write((byte)Unknown3C.Count, 5);
            Unknown3C.ForEach(e => writer.Write(e));
            writer.Write(Bones.Count, 6);
            Bones.ForEach(e => writer.Write(e));

            writer.Write(PvPFlag, 3);
            writer.Write(Unknown4C);
            writer.Write(Title, 14);
        }
Ejemplo n.º 2
0
        public void Write(GamePacketWriter writer)
        {
            writer.Write(Id);
            writer.Write(Unknown8, 14);
            writer.WriteStringWide(Name);
            writer.Write(Race, 5);
            writer.Write(Class, 5);
            writer.Write(Sex, 2);
            writer.Write(Unknown20);

            writer.Write((byte)Unknown2C.Count);
            Unknown2C.ForEach(e => writer.Write(e));

            writer.WriteStringWide(Unknown30);
            writer.Write(Unknown34, 4);

            writer.Write((byte)Unknown3C.Count, 5);
            Unknown3C.ForEach(e => writer.Write(e));
            writer.Write(Bones.Count, 6);
            Bones.ForEach(e => writer.Write(e));

            writer.Write(Unknown48, 3);
            writer.Write(Unknown4C);
            writer.Write(Unknown50, 14);
        }
Ejemplo n.º 3
0
            public void Write(GamePacketWriter writer)
            {
                writer.Write(Id);
                writer.WriteStringWide(Name);
                writer.Write(Sex, 2);
                writer.Write(Race, 5);
                writer.Write(Class, 5);
                writer.Write(Faction);
                writer.Write(Level);

                writer.Write(Appearance.Count);
                foreach (ItemVisual item in Appearance)
                {
                    item.Write(writer);
                }

                writer.Write(Gear.Count);
                foreach (ItemVisual item in Gear)
                {
                    item.Write(writer);
                }

                writer.Write(WorldId, 15);
                writer.Write(WorldZoneId, 15);
                writer.Write(Unknown38, 14);

                Unknown3C.Write(writer);

                writer.Write(Unknown50, 3);
                writer.Write(IsLocked);
                writer.Write(Unknown58);
                writer.Write(Unknown5C);

                writer.Write(Labels.Count, 4);
                for (int i = 0; i < Labels.Count; i++)
                {
                    writer.Write(Labels[i]);
                }
                for (int i = 0; i < Labels.Count; i++)
                {
                    writer.Write(Values[i]);
                }

                writer.Write(Bones.Count);
                foreach (float value in Bones)
                {
                    writer.Write(value);
                }

                writer.Write(Unknown74);
            }