public void Response(UnitychanResponseType type) { if (anim.IsInTransition(0)) { return; } anim.SetBool(type.ToString(), true); }
private void MakeUnitychan(UnitychanResponseType type) { unitychan.GetComponent <NotificationUnitychan>().Response(type); }
public void ShowNotification(string noticeText, UnitychanResponseType type) { GenerateNotificationPanel(noticeText); MakeUnitychan(type); }