private void OnDataError(UnityTile tile, Mapbox.Map.VectorTile vectorTile, TileErrorEventArgs e) { if (tile != null) { _tilesWaitingResponse.Remove(tile); if (tile.VectorDataState != TilePropertyState.Unregistered) { tile.SetVectorData(null); tile.VectorDataState = TilePropertyState.Error; OnErrorOccurred(e); } } }
private void OnVectorDataRecieved(UnityTile tile, Mapbox.Map.VectorTile vectorTile) { if (tile != null) { _tilesWaitingResponse.Remove(tile); if (tile.VectorDataState != TilePropertyState.Unregistered) { tile.SetVectorData(vectorTile); // FIXME: we can make the request BEFORE getting a response from these! if (tile.HeightDataState == TilePropertyState.Loading || tile.RasterDataState == TilePropertyState.Loading) { tile.OnHeightDataChanged += DataChangedHandler; tile.OnRasterDataChanged += DataChangedHandler; } else { CreateMeshes(tile); } } } }