// Draw only this node on GUI
        public void DrawOnGUI(SearchResultDrawParameters parameters, string linkToPrevNodeDescription)
        {
            string label = string.IsNullOrEmpty(linkToPrevNodeDescription) ? description : (linkToPrevNodeDescription + "\n" + description);

            if (GUILayout.Button(label, Utilities.BoxGUIStyle, Utilities.GL_EXPAND_HEIGHT))
            {
                // If a reference is clicked, highlight it (either on Hierarchy view or Project view)
                UnityObject.SelectInEditor();
            }

            if (parameters.showTooltips && Event.current.type == EventType.Repaint && GUILayoutUtility.GetLastRect().Contains(Event.current.mousePosition))
            {
                parameters.tooltip = label;
            }
        }