public override void Execute(UnityOSC.OSCPacket packet) { if (SkillBarLogic.Instance() != null) { SkillBarLogic.Instance().SwitchTarget(); } }
public override void Execute(UnityOSC.OSCPacket packet) { List <object> datalist = packet.Data; int showflag = (int)datalist[0]; MouseSimulator.Instance.MouseEnable = (showflag == 1) ? true : false; UnityEngine.Debug.Log(packet.Address); }
public override void Execute(UnityOSC.OSCPacket packet) { if (MouseSimulator.Instance.MouseEnable == false) { MouseSimulator.Instance.MouseEnable = true; } if (UIRootJoyControllerHelper.Instance.m_state == UIRootJoyControllerHelper.JoyUIState.HIDE) { UIRootJoyControllerHelper.Instance.GotoMissionState(); } }
public override void Execute(UnityOSC.OSCPacket packet) { float deltax = (float)packet.Data[0]; float deltay = (float)packet.Data[1]; UnityEngine.Debug.Log(packet.Address + " " + deltax + " " + deltay); AbstractController.Instance.SetDeltaPos(deltax, deltay); MouseSimulator.Instance.resetEnableTime(); if (MouseSimulator.Instance.MouseEnable == false) { MouseSimulator.Instance.MouseEnable = true; } }
public override void Execute(UnityOSC.OSCPacket packet) { BobOSCInput.Instance.AddClientAndWaitForConnect(packet); }
public override void Execute(UnityOSC.OSCPacket packet) { BobOSCInput.Instance.WaitforConnection(); }
public override void Execute(UnityOSC.OSCPacket packet) { BobOSCInput.Instance.RemoveClientAndStopDoingAnything(packet); }
public override void Execute(UnityOSC.OSCPacket packet) { BobOSCInput.Instance.ProcessInputPacket(packet); }
public override void Execute(UnityOSC.OSCPacket packet) { BobOSCInput.Instance.OnAliveMsgReceived(); }