Ejemplo n.º 1
0
        public void CreateSetVelocity_()
        {
            Vector3 linear  = new Vector3(1.1f, 2.2f, 3.3f);
            Vector3 angular = new Vector3(4.4f, 5.5f, 6.6f);

            SetVelocity_ result = UnityMessageBuilder.CreateSetVelocity_(linear, angular);

            Assert.AreEqual(result.linearVelocity.ToUnityVector(), linear);
            Assert.AreEqual(result.angularVelocity.ToUnityVector(), angular);
        }