Ejemplo n.º 1
0
 internal sealed override void AddTo(UnityEngine.UI.VertexHelper helper)
 {
     if (Verts != null && Indices != null)
     {
         helper.AddUIVertexStream(Verts.Select(Map).ToList(), Indices.ToList());
     }
 }
        static StackObject *AddUIVertexStream_12(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Collections.Generic.List <System.Int32> @indices = (System.Collections.Generic.List <System.Int32>) typeof(System.Collections.Generic.List <System.Int32>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            System.Collections.Generic.List <UnityEngine.UIVertex> @verts = (System.Collections.Generic.List <UnityEngine.UIVertex>) typeof(System.Collections.Generic.List <UnityEngine.UIVertex>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            UnityEngine.UI.VertexHelper instance_of_this_method = (UnityEngine.UI.VertexHelper) typeof(UnityEngine.UI.VertexHelper).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.AddUIVertexStream(@verts, @indices);

            return(__ret);
        }
        static int _m_AddUIVertexStream(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.UI.VertexHelper __cl_gen_to_be_invoked = (UnityEngine.UI.VertexHelper)translator.FastGetCSObj(L, 1);


            try {
                {
                    System.Collections.Generic.List <UnityEngine.UIVertex> verts = (System.Collections.Generic.List <UnityEngine.UIVertex>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List <UnityEngine.UIVertex>));
                    System.Collections.Generic.List <int> indices = (System.Collections.Generic.List <int>)translator.GetObject(L, 3, typeof(System.Collections.Generic.List <int>));

                    __cl_gen_to_be_invoked.AddUIVertexStream(verts, indices);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }