static public int ModifyMesh(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         UnityEngine.UI.IMeshModifier self = (UnityEngine.UI.IMeshModifier)checkSelf(l);
         UnityEngine.UI.VertexHelper  a1;
         checkType(l, 2, out a1);
         self.ModifyMesh(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
 static public int ModifyMesh(IntPtr l)
 {
     try {
         UnityEngine.UI.IMeshModifier self = (UnityEngine.UI.IMeshModifier)checkSelf(l);
         UnityEngine.UI.VertexHelper  a1;
         checkType(l, 2, out a1);
         self.ModifyMesh(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
        static StackObject *ModifyMesh_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.UI.VertexHelper @verts = (UnityEngine.UI.VertexHelper) typeof(UnityEngine.UI.VertexHelper).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.UI.IMeshModifier instance_of_this_method = (UnityEngine.UI.IMeshModifier) typeof(UnityEngine.UI.IMeshModifier).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.ModifyMesh(@verts);

            return(__ret);
        }
Ejemplo n.º 4
0
        static int _m_ModifyMesh(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.UI.IMeshModifier __cl_gen_to_be_invoked = (UnityEngine.UI.IMeshModifier)translator.FastGetCSObj(L, 1);


            try {
                {
                    UnityEngine.UI.VertexHelper verts = (UnityEngine.UI.VertexHelper)translator.GetObject(L, 2, typeof(UnityEngine.UI.VertexHelper));

                    __cl_gen_to_be_invoked.ModifyMesh(verts);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }