static object PerformMemberwiseClone(ref object o)
        {
            var ins = new UnityEngine.FullScreenMode();

            ins = (UnityEngine.FullScreenMode)o;
            return(ins);
        }
    static int SetResolution(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("UnityEngine.Screen.Register");
#endif
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 3 && TypeChecker.CheckTypes <UnityEngine.FullScreenMode>(L, 3))
            {
                int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
                int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
                UnityEngine.FullScreenMode arg2 = (UnityEngine.FullScreenMode)ToLua.ToObject(L, 3);
                UnityEngine.Screen.SetResolution(arg0, arg1, arg2);
                return(0);
            }
            else if (count == 3 && TypeChecker.CheckTypes <bool>(L, 3))
            {
                int  arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
                int  arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
                bool arg2 = LuaDLL.lua_toboolean(L, 3);
                UnityEngine.Screen.SetResolution(arg0, arg1, arg2);
                return(0);
            }
            else if (count == 4 && TypeChecker.CheckTypes <UnityEngine.FullScreenMode, int>(L, 3))
            {
                int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
                int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
                UnityEngine.FullScreenMode arg2 = (UnityEngine.FullScreenMode)ToLua.ToObject(L, 3);
                int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
                UnityEngine.Screen.SetResolution(arg0, arg1, arg2, arg3);
                return(0);
            }
            else if (count == 4 && TypeChecker.CheckTypes <bool, int>(L, 3))
            {
                int  arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
                int  arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
                bool arg2 = LuaDLL.lua_toboolean(L, 3);
                int  arg3 = (int)LuaDLL.lua_tonumber(L, 4);
                UnityEngine.Screen.SetResolution(arg0, arg1, arg2, arg3);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Screen.SetResolution"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
 static int set_fullScreenMode(IntPtr L)
 {
     try
     {
         UnityEngine.FullScreenMode arg0 = (UnityEngine.FullScreenMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.FullScreenMode));
         UnityEngine.Screen.fullScreenMode = arg0;
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int set_fullScreenModeter(IntPtr L)
 {
     try
     {
         UnityEngine.FullScreenMode arg0 = (UnityEngine.FullScreenMode)LuaDLL.luaL_checknumber(L, 1);
         UnityEngine.Screen.fullScreenMode = arg0;
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int SetResolution(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 3 && TypeChecker.CheckTypes <bool>(L, 3))
            {
                int  arg0 = (int)LuaDLL.luaL_checkinteger(L, 1);
                int  arg1 = (int)LuaDLL.luaL_checkinteger(L, 2);
                bool arg2 = LuaDLL.lua_toboolean(L, 3);
                UnityEngine.Screen.SetResolution(arg0, arg1, arg2);
                return(0);
            }
            else if (count == 3 && TypeChecker.CheckTypes <UnityEngine.FullScreenMode>(L, 3))
            {
                int arg0 = (int)LuaDLL.luaL_checkinteger(L, 1);
                int arg1 = (int)LuaDLL.luaL_checkinteger(L, 2);
                UnityEngine.FullScreenMode arg2 = (UnityEngine.FullScreenMode)ToLua.ToObject(L, 3);
                UnityEngine.Screen.SetResolution(arg0, arg1, arg2);
                return(0);
            }
            else if (count == 4 && TypeChecker.CheckTypes <bool, int>(L, 3))
            {
                int  arg0 = (int)LuaDLL.luaL_checkinteger(L, 1);
                int  arg1 = (int)LuaDLL.luaL_checkinteger(L, 2);
                bool arg2 = LuaDLL.lua_toboolean(L, 3);
                int  arg3 = (int)LuaDLL.lua_tointeger(L, 4);
                UnityEngine.Screen.SetResolution(arg0, arg1, arg2, arg3);
                return(0);
            }
            else if (count == 4 && TypeChecker.CheckTypes <UnityEngine.FullScreenMode, int>(L, 3))
            {
                int arg0 = (int)LuaDLL.luaL_checkinteger(L, 1);
                int arg1 = (int)LuaDLL.luaL_checkinteger(L, 2);
                UnityEngine.FullScreenMode arg2 = (UnityEngine.FullScreenMode)ToLua.ToObject(L, 3);
                int arg3 = (int)LuaDLL.lua_tointeger(L, 4);
                UnityEngine.Screen.SetResolution(arg0, arg1, arg2, arg3);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Screen.SetResolution"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Ejemplo n.º 6
0
        static StackObject *set_fullScreenMode_19(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.FullScreenMode @value = (UnityEngine.FullScreenMode) typeof(UnityEngine.FullScreenMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);


            UnityEngine.Screen.fullScreenMode = value;

            return(__ret);
        }
        static void WriteBackInstance(CSHotFix.Runtime.Enviorment.AppDomain __domain, StackObject *ptr_of_this_method, IList <object> __mStack, ref UnityEngine.FullScreenMode instance_of_this_method)
        {
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            switch (ptr_of_this_method->ObjectType)
            {
            case ObjectTypes.Object:
            {
                __mStack[ptr_of_this_method->Value] = instance_of_this_method;
            }
            break;

            case ObjectTypes.FieldReference:
            {
                var ___obj = __mStack[ptr_of_this_method->Value];
                if (___obj is ILTypeInstance)
                {
                    ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method;
                }
                else
                {
                    var t = __domain.GetType(___obj.GetType()) as CLRType;
                    t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method);
                }
            }
            break;

            case ObjectTypes.StaticFieldReference:
            {
                var t = __domain.GetType(ptr_of_this_method->Value);
                if (t is ILType)
                {
                    ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method;
                }
                else
                {
                    ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method);
                }
            }
            break;

            case ObjectTypes.ArrayReference:
            {
                var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.FullScreenMode[];
                instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method;
            }
            break;
            }
        }
    static int set_fullScreenMode(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("UnityEngine.Screen.fullScreenMode");
#endif
        try
        {
            UnityEngine.FullScreenMode arg0 = (UnityEngine.FullScreenMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.FullScreenMode));
            UnityEngine.Screen.fullScreenMode = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
    static int SetResolution0(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
            int arg1 = (int)LuaDLL.lua_tonumber(L, 2);
            UnityEngine.FullScreenMode arg2 = (UnityEngine.FullScreenMode)LuaDLL.lua_tonumber(L, 3);
            UnityEngine.Screen.SetResolution(arg0, arg1, arg2);
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Ejemplo n.º 10
0
        static StackObject *SetResolution_23(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.FullScreenMode @fullscreenMode = (UnityEngine.FullScreenMode) typeof(UnityEngine.FullScreenMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            System.Int32 @height = ptr_of_this_method->Value;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            System.Int32 @width = ptr_of_this_method->Value;


            UnityEngine.Screen.SetResolution(@width, @height, @fullscreenMode);

            return(__ret);
        }