static public int OnPointerExit(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         UnityEngine.EventSystems.IPointerExitHandler self = (UnityEngine.EventSystems.IPointerExitHandler)checkSelf(l);
         UnityEngine.EventSystems.PointerEventData    a1;
         checkType(l, 2, out a1);
         self.OnPointerExit(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
 static public int OnPointerExit(IntPtr l)
 {
     try {
         UnityEngine.EventSystems.IPointerExitHandler self = (UnityEngine.EventSystems.IPointerExitHandler)checkSelf(l);
         UnityEngine.EventSystems.PointerEventData    a1;
         checkType(l, 2, out a1);
         self.OnPointerExit(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
        static StackObject *OnPointerExit_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.EventSystems.PointerEventData @eventData = (UnityEngine.EventSystems.PointerEventData) typeof(UnityEngine.EventSystems.PointerEventData).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.EventSystems.IPointerExitHandler instance_of_this_method = (UnityEngine.EventSystems.IPointerExitHandler) typeof(UnityEngine.EventSystems.IPointerExitHandler).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.OnPointerExit(@eventData);

            return(__ret);
        }
Ejemplo n.º 4
0
        static int _m_OnPointerExit(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.EventSystems.IPointerExitHandler __cl_gen_to_be_invoked = (UnityEngine.EventSystems.IPointerExitHandler)translator.FastGetCSObj(L, 1);


            try {
                {
                    UnityEngine.EventSystems.PointerEventData eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));

                    __cl_gen_to_be_invoked.OnPointerExit(eventData);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static internal void Lua_UnityEngine_EventSystems_ExecuteEvents_EventFunction_1_UnityEngine_EventSystems_IPointerExitHandler(LuaFunction ld, UnityEngine.EventSystems.IPointerExitHandler a1, UnityEngine.EventSystems.BaseEventData a2)
        {
            IntPtr l     = ld.L;
            int    error = pushTry(l);

            pushValue(l, a1);
            pushValue(l, a2);
            ld.pcall(2, error);
            LuaDLL.lua_settop(l, error - 1);
        }