Ejemplo n.º 1
0
        static int _m_GetPath(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.CompositeCollider2D gen_to_be_invoked = (UnityEngine.CompositeCollider2D)translator.FastGetCSObj(L, 1);



                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);
                    UnityEngine.Vector2[] _points = (UnityEngine.Vector2[])translator.GetObject(L, 3, typeof(UnityEngine.Vector2[]));

                    var gen_ret = gen_to_be_invoked.GetPath(_index, _points);
                    LuaAPI.xlua_pushinteger(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
Ejemplo n.º 2
0
        static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *__ret = ILIntepreter.Minus(__esp, 0);

            var result_of_this_method = new UnityEngine.CompositeCollider2D();

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
Ejemplo n.º 3
0
        static int _s_set_edgeRadius(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UnityEngine.CompositeCollider2D gen_to_be_invoked = (UnityEngine.CompositeCollider2D)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.edgeRadius = (float)LuaAPI.lua_tonumber(L, 2);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
Ejemplo n.º 4
0
        static int _g_get_pointCount(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UnityEngine.CompositeCollider2D gen_to_be_invoked = (UnityEngine.CompositeCollider2D)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.pointCount);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
        static int _s_set_vertexDistance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                UnityEngine.CompositeCollider2D __cl_gen_to_be_invoked = (UnityEngine.CompositeCollider2D)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.vertexDistance = (float)LuaAPI.lua_tonumber(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int _g_get_edgeRadius(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                UnityEngine.CompositeCollider2D __cl_gen_to_be_invoked = (UnityEngine.CompositeCollider2D)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushnumber(L, __cl_gen_to_be_invoked.edgeRadius);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
Ejemplo n.º 7
0
        static int _s_set_generationType(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UnityEngine.CompositeCollider2D gen_to_be_invoked = (UnityEngine.CompositeCollider2D)translator.FastGetCSObj(L, 1);
                UnityEngine.CompositeCollider2D.GenerationType gen_value; translator.Get(L, 2, out gen_value);
                gen_to_be_invoked.generationType = gen_value;
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
 public override void ReadFrom(object obj)
 {
     base.ReadFrom(obj);
     if (obj == null)
     {
         return;
     }
     UnityEngine.CompositeCollider2D o = (UnityEngine.CompositeCollider2D)obj;
     geometryType   = (uint)o.geometryType;
     generationType = (uint)o.generationType;
     vertexDistance = o.vertexDistance;
     edgeRadius     = o.edgeRadius;
 }
 public override object WriteTo(object obj, System.Collections.Generic.Dictionary <long, UnityEngine.Object> objects)
 {
     obj = base.WriteTo(obj, objects);
     if (obj == null)
     {
         return(null);
     }
     UnityEngine.CompositeCollider2D o = (UnityEngine.CompositeCollider2D)obj;
     o.geometryType   = (UnityEngine.CompositeCollider2D.GeometryType)geometryType;
     o.generationType = (UnityEngine.CompositeCollider2D.GenerationType)generationType;
     o.vertexDistance = vertexDistance;
     o.edgeRadius     = edgeRadius;
     return(o);
 }
Ejemplo n.º 10
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    var gen_ret = new UnityEngine.CompositeCollider2D();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CompositeCollider2D constructor!"));
        }
        static int _m_GenerateGeometry(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.CompositeCollider2D __cl_gen_to_be_invoked = (UnityEngine.CompositeCollider2D)translator.FastGetCSObj(L, 1);


            try {
                {
                    __cl_gen_to_be_invoked.GenerateGeometry(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_GetPath(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.CompositeCollider2D gen_to_be_invoked = (UnityEngine.CompositeCollider2D)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <UnityEngine.Vector2[]>(L, 3))
                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);
                    UnityEngine.Vector2[] _points = (UnityEngine.Vector2[])translator.GetObject(L, 3, typeof(UnityEngine.Vector2[]));

                    var gen_ret = gen_to_be_invoked.GetPath(_index, _points);
                    LuaAPI.xlua_pushinteger(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <System.Collections.Generic.List <UnityEngine.Vector2> >(L, 3))
                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);
                    System.Collections.Generic.List <UnityEngine.Vector2> _points = (System.Collections.Generic.List <UnityEngine.Vector2>)translator.GetObject(L, 3, typeof(System.Collections.Generic.List <UnityEngine.Vector2>));

                    var gen_ret = gen_to_be_invoked.GetPath(_index, _points);
                    LuaAPI.xlua_pushinteger(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CompositeCollider2D.GetPath!"));
        }
        static int _m_GetPathPointCount(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.CompositeCollider2D __cl_gen_to_be_invoked = (UnityEngine.CompositeCollider2D)translator.FastGetCSObj(L, 1);


            try {
                {
                    int index = LuaAPI.xlua_tointeger(L, 2);

                    int __cl_gen_ret = __cl_gen_to_be_invoked.GetPathPointCount(index);
                    LuaAPI.xlua_pushinteger(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }