public void SetRoom(GameObject room) { Room = room; _controller = room.GetComponent <UnitTrainingRoomController>(); }
public void SetRoom(GameObject room) { Room = room; _controller = room.GetComponent<UnitTrainingRoomController>(); }
public void SetRoom(GameObject room) { Room = room; _controller = room.GetComponent <UnitTrainingRoomController>(); }
public void SetRoom(GameObject room) { Room = room; _controller = room.GetComponent<UnitTrainingRoomController>(); }