Ejemplo n.º 1
0
 void Start()
 {
     g_work_array         = new int[4];
     g_player_move_Script = this.GetComponent <Player_Move>();
     g_timer            = g_start_timer;
     g_pushStart_Script = GameObject.Find("StartChackObj").GetComponent <PushStartScri>();
     g_undo_Script      = GameObject.Find("Game_Controller").GetComponent <Undo_Script>();
 }
Ejemplo n.º 2
0
 void Start()
 {
     g_game_Con_Script  = GameObject.Find("Game_Controller").GetComponent <Game_Controller>();
     g_check_Script     = this.GetComponent <Move_Check>();
     g_dice_fall_Script = this.GetComponent <Dice_Fall>();
     g_undo_Script      = GameObject.Find("Game_Controller").GetComponent <Undo_Script>();
     //配列を生成
     g_work_Objs_Array = new GameObject[g_array_max, g_array_max, g_array_max];
 }