public void Unserialize(UndertaleReader reader) { Tags = new UndertaleSimpleListString(); Tags.Unserialize(reader); UndertalePointerList <TempAssetTags> temp = reader.ReadUndertaleObject <UndertalePointerList <TempAssetTags> >(); AssetTags = new Dictionary <int, UndertaleSimpleListString>(); foreach (TempAssetTags t in temp) { AssetTags[t.ID] = t.Tags; } }
public void Unserialize(UndertaleReader reader) { Messages = new UndertaleSimpleListString(); Messages.Unserialize(reader); }
public void Unserialize(UndertaleReader reader) { ID = reader.ReadInt32(); Tags = reader.ReadUndertaleObject <UndertaleSimpleListString>(); }
/// <inheritdoc/> public void Dispose() { GC.SuppressFinalize(this); Tags = null; }