/* INTERNALS */ /* CONSTRUCTOR */ public USystem(UControl new_control, UDifficulty new_difficulty, UStage new_stage) { control = new_control; difficulty = new_difficulty; stage = new_stage; //Adding static references USystem.Instances.Add(this); USystem.Current = this; }
private static void Init() { USystem = new USystem(); ControlerWindow = new ControlerWindow(); UserCreatorWindow = new UserCreatorWindow(); }
void Start() { sys = new USystem(new UControl(), new UDifficulty(), new UStage(6)); }