Ejemplo n.º 1
0
    void TestBetterQueue()
    {
        UKQueue<int> q = new UKQueue<int>();

        for (int i = 0; i < 20; ++i) q.Enqueue(i);
        Debug.Log(q.Count);
        Debug.Log(q.Peek());
        Debug.Log(q.Count);
        Debug.Log(q.Peek());
        Debug.Log(q.Count);

        Debug.Log(q.Dequeue());
        Debug.Log(q.Count);

        int x = 20;

        Debug.Log("LOOP");

        while (q.Count > 0) {
            q.Enqueue(x);
            ++x;

            if (q.Count > 0) Debug.Log(q.Dequeue());
            if (q.Count > 0) Debug.Log(q.Dequeue());
        }

        Debug.Log("DONE");

        try
        {
            Debug.Log(q.Dequeue());
        }
        catch (System.InvalidOperationException)
        {
            // should throw an exception
        }
    }
Ejemplo n.º 2
0
    private UKQueue<GameObject> GetQueueByGroup(string recycleGroup)
    {
        if (!cachedObjects.ContainsKey (recycleGroup)) {
            cachedObjects [recycleGroup] = new UKQueue<GameObject> ();
        }

        return cachedObjects[recycleGroup];
    }