Ejemplo n.º 1
0
 // Start is called before the first frame update
 // Update is called once per frame
 void Start()
 {
     hearts_UI     = GameObject.Find("UI_heart").gameObject.GetComponent <UI_hearts>();
     s_m           = GameObject.Find("SoundsManager").GetComponent <Sounds_manager>();
     attack_system = GetComponent <Attack_system>();
     if (gameObject.tag == "Player")
     {
         hearts_UI.Change_hearts(health);
     }
 }