Ejemplo n.º 1
0
    static int SetSprite(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        UISpriteChange obj  = LuaScriptMgr.GetUnityObject <UISpriteChange>(L, 1);
        UISpriteState  arg0 = LuaScriptMgr.GetNetObject <UISpriteState>(L, 2);

        obj.SetSprite(arg0);
        return(0);
    }
Ejemplo n.º 2
0
    static int get_PressSprite(IntPtr L)
    {
        object         o   = LuaScriptMgr.GetLuaObject(L, 1);
        UISpriteChange obj = (UISpriteChange)o;

        if (obj == null)
        {
            LuaTypes types = LuaDLL.lua_type(L, 1);

            if (types == LuaTypes.LUA_TTABLE)
            {
                LuaDLL.luaL_error(L, "unknown member name PressSprite");
            }
            else
            {
                LuaDLL.luaL_error(L, "attempt to index PressSprite on a nil value");
            }
        }

        LuaScriptMgr.Push(L, obj.PressSprite);
        return(1);
    }
Ejemplo n.º 3
0
    static int set_DisableSprite(IntPtr L)
    {
        object         o   = LuaScriptMgr.GetLuaObject(L, 1);
        UISpriteChange obj = (UISpriteChange)o;

        if (obj == null)
        {
            LuaTypes types = LuaDLL.lua_type(L, 1);

            if (types == LuaTypes.LUA_TTABLE)
            {
                LuaDLL.luaL_error(L, "unknown member name DisableSprite");
            }
            else
            {
                LuaDLL.luaL_error(L, "attempt to index DisableSprite on a nil value");
            }
        }

        obj.DisableSprite = LuaScriptMgr.GetUnityObject <Sprite>(L, 3);
        return(0);
    }