Ejemplo n.º 1
0
 public static void InitLimitLoopSrpiteAnimation(UISpriteAnimation animation, int loopTime = 1)
 {
     if (animation == null)
     {
         LogSystem.LogWarning(new object[]
         {
             "animation is null"
         });
         return;
     }
     animation.loop = false;
     animation.gameObject.SetActive(false);
     animation.Reset(loopTime);
     animation.m_callBack = delegate
     {
         animation.Replay();
         animation.gameObject.SetActive(false);
     };
 }