void ToGame() { this.gameObject.SetActive(false); //UiManager.CardSelectionScreen.SetActive(true); UiManager.DeactiveGameUI(); UiManager.PreGameScreen.SetActive(true); UiManager.UpdatePlayerInfoBar(); }
public void BuyCard(int index) { PlayerInfoManager.AddNewCard(CurrentShop[index].CardInfo, CurrentShop[index].CardPrice); CurrentShop[index].PlayCard.gameObject.SetActive(false); CurrentShop[index].PlayCard.transform.parent.parent.GetChild(4).gameObject.SetActive(true); CurrentShop[index].BuyButton.interactable = false; _uiManager.UpdatePlayerInfoBar(); }
public void ModifyCredits(int credits) { Credits += credits; UiManager.UpdatePlayerInfoBar(); SavePlayerInfo(); }