Ejemplo n.º 1
0
    void OnItemSlotClick(int slotIdx, UIItemSlot slotInstance, bool isEquipped)
    {
        if (activeSlot == null)
        {
            activeSlot = new ActiveSlot(slotIdx, slotInstance, isEquipped);

            slotInstance.SetSelected(true);
        }
        else
        {
            // ask character to update their inventory state
            if (CurrentCharacter.SwapItems(activeSlot.SlotIndex, activeSlot.IsEquipped, slotIdx, isEquipped))
            {
                UpdateSlot(activeSlot.SlotIndex, activeSlot.IsEquipped);
                UpdateSlot(slotIdx, isEquipped);
            }

            activeSlot.SlotInstance.SetSelected(false);
            activeSlot = null;
        }
    }