Ejemplo n.º 1
0
    //###############################################################################################
    public void Awake()
    {
        Instance = this;


        Battle.battleGroupList.onAdd    += OnChangedBattleGroupList;
        Battle.battleGroupList.onRemove += OnChangedBattleGroupList;

        //UILimitBreak.OnLimitBreakStart += Show;
        UILimitBreak.OnLimitBreakEnd += LimitBreakEnd;
        UILimitBreak.heroSlotList     = heroSlotPool;

        InitSortBehavior();
    }
Ejemplo n.º 2
0
    void UpdateContent()
    {
        //if (UIHeroInventory.Instance.isLimitBreak)
        //    return;

        if (isNeedToShow)
        {
            if (UIHeroInventory.Instance.isLimitBreak)
            {
                return;
            }

            if (heroSlot)
            {
                return;
            }

            //Debug.Log("여기");
            //if (SceneLobby.currentState != LobbyState.SubMenu)


            if (!isDestroy)// && UIHeroInventory.heroSlotContainerList.Find(x => x.gameObject == this.gameObject) != null)
            {
                heroSlot = UIHeroInventory.GetHeroSlotFromPool();
            }
        }
        else
        {
            if (UILimitBreak.Instance.heroContainerPool.Find(x => x == this))
            {
                return;
            }

            if (UIHeroInventory.heroSlotContainerList.Find(x => x.gameObject == this.gameObject) && heroSlot != null)
            {
                heroSlot.transform.SetParent(UIHeroInventory.Instance.heroSlotStackArea.transform);
                heroSlot = null;
            }
        }
    }