public static void EndDrag() { Type = UIDragToTrashType.None; State = null; Operat = null; Block = null; }
public static void StartDrag(Operator ope) { Type = UIDragToTrashType.Operator; Operat = ope; }
public static void StartDrag(Block block) { Type = UIDragToTrashType.Block; Block = block; }
public static void StartDrag(States state) { Type = UIDragToTrashType.State; State = state; }