Ejemplo n.º 1
0
    public void Start()
    {
        UICallbackManager.RegisterButtonCallbacks(StateMachine.SceneGlobal, gameObject);
        UICallbackManager.RegisterDropdownCallbacks(StateMachine.SceneGlobal, gameObject);

        StateMachine.SceneGlobal.ChangeState(new ErrorScreenState());
        // StateMachine.SceneGlobal.ChangeState(new LoadRobotState());
    }
Ejemplo n.º 2
0
        /// <summary>
        /// Establishes references to various components of this <see cref="PlayerEntry"/>.
        /// </summary>
        private void Awake()
        {
            playerTagText = transform.Find("PlayerTagText").GetComponent <Text>();
            robotText     = transform.Find("RobotButton").GetComponent <Text>();
            readyText     = transform.Find("ReadyButton").GetComponent <Text>();
            robotButton   = transform.Find("RobotButton").GetComponent <Button>();
            readyButton   = transform.Find("ReadyButton").GetComponent <Button>();

            UICallbackManager.RegisterButtonCallbacks(NetworkMultiplayerUI.Instance.UIStateMachine, gameObject);
        }