Ejemplo n.º 1
0
    public MainWindow() : base(Gtk.WindowType.Toplevel)
    {
        Build();
        mesh = new Mesh();
        mesh.Generate();

        textview2.Buffer.Text += "Hashname: " + mesh.Hashname + "\n";

        var builder = new UriBuilder(mesh.URI);

        builder.Host           = "127.0.0.1";
        builder.Port           = 8989;
        textview2.Buffer.Text += builder.ToString() + "\n";

        udp = new UDPTransport(new System.Net.IPEndPoint(System.Net.IPAddress.Any, 8989));
        udp.Listen(mesh);
        mesh.DebugLogEvent += new DebugLogHandler(OnDebugLog);
    }
Ejemplo n.º 2
0
        public void Start()
        {
            Mesh = new Mesh();
            Mesh.Generate();

            foreach (var cs in Mesh.Self.CipherSets)
            {
                ConsoleWriteLine($"{cs.Key.ToString("x2")}: {Telehash.Base32Encoder.EncodeStripped(cs.Value.Keys.PublicKey)}");
            }
            ConsoleWriteLine("Hashname: " + Mesh.Hashname);

            var builder = new UriBuilder(Mesh.URI);
            builder.Host = "127.0.0.1";
            builder.Port = 8989;
            ConsoleWriteLine(builder.ToString());

            udp = new UDPTransport(new System.Net.IPEndPoint(System.Net.IPAddress.Any, 8989));
            udp.Listen(Mesh);
            Mesh.DebugLogEvent += new DebugLogHandler(OnDebugLog);
        }
Ejemplo n.º 3
0
        public void Start()
        {
            Mesh = new Mesh();
            Mesh.Generate();

            foreach (var cs in Mesh.Self.CipherSets)
            {
                Console.WriteLine("{0}: {1}", cs.Key.ToString("x2"), Telehash.Base32Encoder.EncodeStripped(cs.Value.Keys.PublicKey));
            }
            Console.WriteLine("Hashname: " + Mesh.Hashname);

            var builder = new UriBuilder(Mesh.URI);

            builder.Host = "127.0.0.1";
            builder.Port = 8989;
            Console.WriteLine(builder.ToString());

            udp = new UDPTransport(new System.Net.IPEndPoint(System.Net.IPAddress.Any, 8989));
            udp.Listen(Mesh);
            Mesh.DebugLogEvent += new DebugLogHandler(OnDebugLog);
        }