Ejemplo n.º 1
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 public GameObject(IModelForComponents model, TypesGameObject typeGameObject, TypesBehaveObjects typeBehaveObject)
 {
     //иницализация всех полей
     ID         = GetID();
     Model      = model;
     Type       = typeGameObject;
     TypeBehave = typeBehaveObject;
 }
Ejemplo n.º 2
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 public Modifier(IModelForComponents model, TypesGameObject typeGameObject, TypesBehaveObjects typeBehaveObject)
     : base(model, typeGameObject, typeBehaveObject)
 {
 }
Ejemplo n.º 3
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 public Weapon(IModelForComponents model, TypesGameObject typeGameObject, TypesBehaveObjects typeBehaveObject, TypesWeapon typeWeapon)
     : base(model, typeGameObject, typeBehaveObject)
 {
     TypeWeapon = typeWeapon;
 }
Ejemplo n.º 4
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 public GameObjectState(ulong id, TypesGameObject type, List <IMessage> statesComponents)
 {
     ID                = id;
     TypeGameObject    = type;
     InsertCollections = statesComponents;
 }
Ejemplo n.º 5
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 public WeaponState(ulong id, TypesGameObject type, TypesWeapon typeWeapon, List <IMessage> statesComponents) : base(id, type, statesComponents)
 {
     TypeWeapon = typeWeapon;
 }