public ViewResult Subtract2p(int id, string s, string anchorId) { AlwaysUpdate(); var mute = MutedSound; var changable = Changable; ViewData["PlaySound"] = true; ViewData["Sound"] = "boo"; TwoPlayer score = _entities.TwoPlayers.Where(p => p.ID == id).FirstOrDefault(); if (s == "1") { score.Score1 = score.Score1 - 1; } else if (s == "2") { score.Score2 = score.Score2 - 1; } _entities.SaveChanges(); ViewData["AnchorID"] = anchorId; return(View("Index", Tuple.Create(_entities.TwoPlayers.ToList(), _entities.FourPlayers.ToList(), _entities.Players.ToList()))); }
private void button2_Click(object sender, EventArgs e) { TwoPlayer game = new TwoPlayer(); this.Hide(); game.ShowDialog(); this.Close(); }
internal void AttachTo(TwoPlayer board, GameState model) { _board = board; _model = model; board.SquareTapped += OnBoardSquareTapped; board.SwitchPlayers += (sender, e) => { StartTurn(); }; model.StateChanged += Model_StateChanged; }
void Start() { Instance = this; draw = new DrawNumber(); tmp = 0; ScorePlayer_1 = 0; ScorePlayer_2 = 0; // Set margin by screen size if (((float)Screen.height / (float)Screen.width) < 1.7f) { marginLeft = 25f; marginRight = 25f; } else { marginLeft = 40f; marginRight = 40f; } // Sound SoundClick1 = (AudioSource)gameObject.AddComponent <AudioSource>(); SoundClick2 = (AudioSource)gameObject.AddComponent <AudioSource>(); SoundResult = (AudioSource)gameObject.AddComponent <AudioSource>(); AudioClip ClickAudioClip_1; ClickAudioClip_1 = (AudioClip)Resources.Load("Audio/Click_Number1"); SoundClick1.clip = ClickAudioClip_1; SoundClick1.loop = false; AudioClip ClickAudioClip_2; ClickAudioClip_2 = (AudioClip)Resources.Load("Audio/Click_Number2"); SoundClick2.clip = ClickAudioClip_2; SoundClick2.loop = false; AudioClip ResultAudioClip; ResultAudioClip = (AudioClip)Resources.Load("Audio/Winner"); SoundResult.clip = ResultAudioClip; SoundResult.loop = false; isSoundON = UIManagerScript.Instance.isSoundON; isMusicON = UIManagerScript.Instance.isMusicON; ShowListNumber(); }
public ViewResult Delete2p(int id, string anchorId) { AlwaysUpdate(); var mute = MutedSound; var changable = Changable; TwoPlayer score = _entities.TwoPlayers.Where(p => p.ID == id).FirstOrDefault(); try { _entities.TwoPlayers.Remove(score); } catch { } _entities.SaveChanges(); ViewData["AnchorID"] = anchorId; return(View("Index", Tuple.Create(_entities.TwoPlayers.ToList(), _entities.FourPlayers.ToList(), _entities.Players.ToList()))); }