Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        twily_control       = FindObjectOfType <TwilyControl>(); //Find an object with the currently active scene that has a "TwilyControl" script attached to it.
        AppleCountText.text = "Apples Harvested: " + appleCount;

        //Health System
        healthTwiCount = maxTwiHealth; //Twi's health should be set to max at beginning of game.


        //Respawn Array
        gameObjectsDefaultPos = FindObjectsOfType <ResetGameStuff>();

        //Lives System
        twiCurrentLives  = twiBeginLives;
        lifeTextBox.text = "Twi's Lives x " + twiCurrentLives;
    }
Ejemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     instanceTwi    = FindObjectOfType <TwilyControl>();
     instanceCamera = FindObjectOfType <CameraAi>();
     instanceCM     = FindObjectOfType <SceneController>();
 }