Ejemplo n.º 1
0
 private ImmutableList <Turn> AddThrowIntoTurns(ThrowResult result)
 {
     if (!Turns.Any() || Turns.Last().Finished)
     {
         return(Turns
                .Add(new Turn(Score).WithAdditionalThrow(result)));
     }
     return(Turns
            .RemoveAt(Turns.Count - 1)
            .Add(Turns.Last().WithAdditionalThrow(result)));
 }
Ejemplo n.º 2
0
 public bool Has(State state) => Turns.Any(turn => turn.GameState.Equals(state));