protected virtual void OnTurnStarting(object sender, DndCharacterEventArgs ea) { TurnStarting?.Invoke(sender, ea); }
private void OnTurnStarting() => TurnStarting?.Invoke(this, EventArgs.Empty);
protected virtual void OnTurnStarting(object sender, DndCharacterEventArgs ea) { TurnStarting?.Invoke(sender, ea); }
private void OnTurnStarting() => TurnStarting?.Invoke(this, EventArgs.Empty);