// Use this for initialization void Start() { //Panel assigned to variable assignTexts(); _turnScripts = GameObject.Find("_SceneManager").GetComponent <TurnOnOffScripts>(); _rocketLevel = GameObject.Find("_EconomicMechanism").GetComponent <RocketLevel>(); }
private void Loader() { if (_rocket == null) { _rocket = GameObject.Find("_EconomicMechanism").GetComponent <RocketLevel>(); } if (_economyObject == null) { _economyObject = GameObject.Find("_EconomicMechanism"); } if (_panelMagaer == null) { _panelMagaer = GameObject.Find("_SceneManager").GetComponent <TurnOnOffScripts>(); } }
void Start() { _manageScripts = GameObject.Find("_SceneManager").GetComponent <TurnOnOffScripts>(); _errorrPanel = GameObject.Find("Canvas/PanelErrorPlanetary"); _errorrPanel.SetActive(false); _audioSource = this.GetComponent <AudioSource>(); // TO VERIFY IF FIRST RUN OF THE GAME IF YES MAIN MENU DISPLAYED if (PlayerPrefs.GetInt("MainMenuTruee") == 1) { } else { PlayerPrefs.SetInt("MainMenuTruee", 1); ChangeToMainMenuScene(); } }
// Use this for initialization void Start() { _manageScripts = GameObject.Find("_SceneManager").GetComponent <TurnOnOffScripts>(); _displayer = GameObject.Find("_SceneManager").GetComponent <DisplayerRocketLevel>(); }
// Use this for initialization void Start() { _manageScripts = GameObject.Find("_SceneManager").GetComponent <TurnOnOffScripts>(); }
// Use this for initialization void Start() { _economy = GameObject.Find("_EconomicMechanism").GetComponent <Economy>(); _scriptManager = GameObject.Find("_SceneManager").GetComponent <TurnOnOffScripts>(); }