private void Form1_KeyUp(object sender, KeyEventArgs e) {//при нажатии на пробел запускаем игру и придаем игроку ускорение в верх if (e.KeyCode == Keys.Space) { if (isGlowingOn) { pen.Width = 10; } DrawTimer.Start(); playerVelocity -= 20; DrawTimer.Start(); PlayerTimer.Start(); TubesTimer.Start(); } else if (e.KeyCode == Keys.Escape) { TubesTimer.Enabled = !TubesTimer.Enabled; PlayerTimer.Enabled = !DrawTimer.Enabled; DrawTimer.Enabled = !DrawTimer.Enabled; TubesTimer.Stop(); DrawTimer.Enabled = !DrawTimer.Enabled; button5.Visible = true; button5.Enabled = true; } else if (e.KeyCode == Keys.L) { DrawTimer.Stop(); new LiderboardForm2(score).Show(); } }
private void button5_Click(object sender, EventArgs e) { button5.Visible = false; button5.Enabled = false; TubesTimer.Enabled = TubesTimer.Enabled; PlayerTimer.Enabled = DrawTimer.Enabled; DrawTimer.Enabled = DrawTimer.Enabled; TubesTimer.Start(); DrawTimer.Enabled = DrawTimer.Enabled; }
private void button1_Click(object sender, EventArgs e) { Graphics g = Graphics.FromImage(bmp); g.Clear(Color.Black); Draw(g); pictureBox1.Image = bmp; g.Dispose(); DrawTimer.Start(); TubesTimer.Start(); PlayerTimer.Start(); button1.Visible = false; button1.Enabled = false; button2.Visible = false; button2.Enabled = false; button3.Visible = false; button3.Enabled = false; button4.Visible = false; button4.Enabled = false; }