Ejemplo n.º 1
0
        public async Task RunBotAsync()
        {
            _client   = new DiscordSocketClient();
            _commands = new CommandService();
            var comModule = new Coms(_userNick);

            _mmiComms = comModule.GetMmic();
            _service  = new ServiceCollection()
                        .AddSingleton(_client)
                        .AddSingleton(_commands)
                        .BuildServiceProvider();
            _tts             = new Tts(comModule);
            _speechTemplates = new SpeechTemplates();

            _client.Log += Log;
            await RegisterCommandsAsync();

            _mmiComms.Message += MmiC_Message; // subscribe to the messages that come from the comMudole
            _mmiComms.Start();


            await _client.LoginAsync(TokenType.Bot, _botToken);


            await _client.StartAsync();

            _tts.Speak("Olá eu sou o wally, o teu bot do Discord! Se desejares podes-me perguntar o que é que eu sou capaz de fazer e que comandos estão disponíveis. So tenho um requisito, diz o meu nome antes de qualquer comando.");

            Thread.Sleep(2000);

            comModule.SendGuildInfo(_client.Guilds);
            await Task.Delay(-1);
        }
Ejemplo n.º 2
0
 /// <summary>
 /// Announce the time if the current time is secBetweenAnnouncements or greater from the last time announced.
 /// To count down from 10 seconds, secBetweenAnnouncements = 1 and the sequence passed to AnnounceIfDelta would be 10, 9, 8...j
 /// To count up, secBetweenAnnouncements = 1 and the currentSec sequence would be 1, 2, ...
 /// AnnounceIfDelta will return after the announcement has been spoken.
 /// </summary>
 /// <param name="currentSec"> The current time. Time can be increasing or decreasing.</param>
 public void AnnounceIfTime(int currentSec)
 {
     // If haven't spoken the time yet or if it's time for the next announcement...
     if ((lastSpokenTime.HasValue == false) || ((Math.Abs(currentSec - lastSpokenTime.Value) / speechGap) >= 1.0))
     {
         lastSpokenTime = currentSec;
         // Format the #seconds into the text for the words that will be spoken.
         string announcement = FormatMinSec(currentSec);
         tts.Speak(announcement);
     }
 }
Ejemplo n.º 3
0
 private async Task AnnouceUserJoined(SocketGuildUser user)
 {
     _tts.Speak(_speechTemplates.GetGreeting(user.Username, user.Guild.Name));
 }
Ejemplo n.º 4
0
        private void SpeechRecognized2(object sender, SpeechRecognizedEventArgs e)
        {
            //gets recognized text
            string text   = e.Result.Text;
            string tagCmd = e.Result.Semantics["action"].Value != null ? e.Result.Semantics["action"].Value.ToString() : "";
            string tagObj = e.Result.Semantics["object"].Value != null ? e.Result.Semantics["object"].Value.ToString() : "";

            double confid = e.Result.Confidence;

            //actualizar comando a executar

            if (state != 1)
            {
                if (isCommandValid(tagCmd, tagObj))
                {
                    command = tagCmd;
                }
                else
                {
                    command = "";
                }
            }

            if (confid < 0.33)
            {
                if (state != 1)
                {
                    state = 0;
                }
                t.Speak("Não percebi, diz outra vez.");
                Console.WriteLine("Não percebi, diz outra vez.");
            }
            else if (confid >= 0.34 && confid < 0.66)
            {
                t.Speak("Tem a certeza que quer executar o comando " + text + "?");
                Console.WriteLine("Tem a certeza que quer executar o comando " + text + "?");
                state = 1;
            }
            else
            {
                if (state != 1)
                {
                    state = 2;
                }
            }

            if (state == 2)
            {
                if (PostureVerify.getPosture() && (command == "volumeUp" || command == "volumeDown"))
                {
                    execMethod(command, tagObj);
                    PostureVerify.setPosture(false);
                }

                else
                {
                    if (command != "volumeUp" && command != "volumeDown")
                    {
                        execMethod(command, tagObj);
                    }
                    PostureVerify.setPosture(false);
                }
            }

            else if (state == 1 && confid > 0.66)
            {
                if (text == "sim")
                {
                    state = 3;
                    if (PostureVerify.getPosture() && (command == "volumeUp" || command == "volumeDown"))
                    {
                        execMethod(command, tagObj);
                        PostureVerify.setPosture(false);
                    }

                    else
                    {
                        if (command != "volumeUp" && command != "volumeDown")
                        {
                            execMethod(command, tagObj);
                        }
                        PostureVerify.setPosture(false);
                    }
                }
                else if (text == "não")
                {
                    t.Speak("Então volta a repetir o comando por favor.");
                    state = 3;
                }
            }

            Console.WriteLine("Comando: " + text);
        }