/// <summary> /// Adds a header to the given truth. /// </summary> /// <param name="id">The id of the truth to add a header to.</param> /// <param name="text">The header's text.</param> /// <param name="index">The index to use for footers.</param> /// <returns>The result.</returns> public ActionResult CreateHeaderFooter(int id, string text, int?index) { var truth = this.Database.Truth.Get(id); if (truth == null) { return(this.Fail("Unable to understand the truth.")); } var light = this.Database.Light.Get(l => l.Text == text).FirstOrDefault(); if (light == null) { light = new Light { Text = text, Modified = DateTime.Now }; this.Database.Save(); LightSearch.AddOrUpdateIndex(light); } if (!truth.Love.Truths.Any(t => t.ParentId.HasValue && t.ParentId == id && t.Light != null && t.Light.Id == light.Id)) { var headerFooter = new Truth { Light = light, ParentId = id, Order = index ?? 0 }; truth.Love.Truths.Add(headerFooter); var hLove = Helper.FindLove(this.Database, light.Id); hLove.Truths.Add(new Truth { ParentId = truth.Love.Id }); } this.Database.Save(); return(this.Success()); }
public MainWindow() { InitializeComponent(); readResults(); Truth.Update(truth); updateUiElements(30); }
/// <summary> /// Initializes a new new level item. /// </summary> /// <param name="truth">The truth to use as an item.</param> public SdwItem(Truth truth) { this.Headers = new List <SdwItem> (); this.Footers = new List <SdwItem> (); this.Styles = new List <SdwStyle> (); this.Update(truth); }
/// <summary> /// Returns the truths for the current love. /// </summary> /// <param name="parameters">parameters</param> /// <param name="result">results</param> private void OnGetTruths(NameValueCollection parameters, dynamic result) { if (result.love == -1) { return; } this.LoveId = result.love; var url = Constants.URL_GET_BODY + this.LoveId; WebQueue.Instance.Get(url, this.OnGetBodies); url = Constants.URL_GET_STYLE + this.LoveId; WebQueue.Instance.Get(url, this.OnGetStyles); url = Constants.URL_GET_ALIAS + this.LoveId; WebQueue.Instance.Get(url, this.OnGetAlias); foreach (var t in result.truths) { var lights = new List <Light> (); foreach (var light in t.Value.l) { lights.Add(new Light { Id = light.id, Text = light.text }); } var love = new Love { Id = t.Value.id, Light = lights.Last() }; for (var a = 0; a < lights.Count - 1; a++) { love.Peace.Add(lights [a]); } var truth = new Truth(this, Convert.ToInt32(t.Value.tid)) { Order = t.Value.order, Love = love, IsModified = false }; if (t.Value.a != null) { truth.Alias = Convert.ToInt32(t.Value.a); } if (t.Value.b != null) { foreach (var body in t.Value.b) { truth.Bodies.Add(new Body(truth, Convert.ToInt32(t.Value.id)) { Id = body.id, Text = body.text, Position = body.position }); } } this.Truth.Add(truth); } }
/// <summary> /// Updates the level item for the given truth. /// </summary> /// <param name="truth">Truth to use.</param> public void Update(Truth truth) { this.TruthId = truth.Id; this.Order = truth.Order; this.Number = truth.Number; this.ParentId = truth.ParentId; if (truth.Light != null) { this.Id = truth.Light.Id; this.Text = truth.Light.Text; this.Styles.AddRange(truth.Styles.Select(s => new SdwStyle(s))); } }
/// <summary> /// Edits the love of the given truth. /// </summary> /// <param name="truth">Truth to edit.</param> public void EditTruth(Truth truth) { var love = new LoveViewModel { IsUpdating = true, IsExpanded = true }; foreach (var light in truth.Love.Peace) { love.Light.Add(new Light(light)); } love.IsUpdating = false; love.Light.Add(truth.Love.Light); this.Love.Insert(0, love); this.OnLoveAdded(); }
public ICommandResult Add(TruthAddCommand command) { try { var truth = new Truth { Description = command.Description, Type = command.Type }; _truthRepository.Create(truth); var commandResult = new CommandResult("Verdade adicionada com sucesso!", truth, false); return(commandResult); } catch (Exception ex) { var commandResult = new CommandResult($"{ex.InnerException.Message}", null, true); return(commandResult); } }
/// <summary> /// Formats the text to format with the selected regular expression. /// </summary> private void Format() { var number = this.StartNumber; if (!this.AppendFormattedText) { for (var i = this.Truth.Count - 1; i >= 0; i--) { if (this.Truth[i].Id <= 0) { this.Truth.RemoveAt(i); } } } var matches = Regex.Matches(this.TextToFormat, this.CurrentRegex, RegexOptions.IgnoreCase); foreach (Match match in matches) { var numberGroup = match.Groups ["n"]; var headerGroup = match.Groups ["h"]; var footerGroup = match.Groups ["f"]; if (numberGroup.Success) { number = Convert.ToInt32(numberGroup.Value); } var text = match.Groups ["t"].Value.Trim(); var truth = new Truth(this) { IsNew = true, Love = new Love { Light = new Light { Text = text } } }; if (numberGroup.Success || number.HasValue) { truth.Bodies.Add(new Body(truth) { BodyType = BodyType.Left, Text = number.ToString() }); } if (headerGroup.Success) { truth.Bodies.Add(new Body(truth) { BodyType = BodyType.Header, Text = headerGroup.Value }); } if (footerGroup.Success) { truth.Bodies.Add(new Body(truth) { BodyType = BodyType.Footer, Text = footerGroup.Value }); } foreach (var light in this.Light) { truth.Love.Peace.Add(new Light(light)); } this.Truth.Add(truth); if (!numberGroup.Success && number.HasValue) { number++; } } }
/// <summary> /// Removes the given truth from the list. /// </summary> /// <param name="truth">The truth to remove.</param> internal void RemoveTruth(Truth truth) { this.Truth.Remove(truth); }
public override string ToString() => Truth.ToString().ToLower();