//private void Client_MessageTrophyWonEvent(object sender, MessageEventArgs e) //{ // //Debug.Log("New Medal won"); // this.MedalCount += 1; //} private void TrophyManager_TrophyObtained(object sender, TrophyObtainedEventArgs e) { //Debug.Log("New Medal won : " + e.Trophy.ToString()); this.MedalCount += 1; }
//private void Client_MessageTrophyWonEvent(object sender, MessageEventArgs e) //{ // //Debug.Log("New Medal won"); // this.MedalCount += 1; //} private void TrophyManager_TrophyObtained(object sender, TrophyObtainedEventArgs e) { //Debug.Log("New Medal won : " + e.Trophy.ToString()); this.MedalCount += 1; }