Ejemplo n.º 1
0
        public async Task <bool> LoadTrophies(string username)
        {
            Offset    = Offset + MaxCount;
            IsLoading = true;
            var          trophyManager = new TrophyManager();
            TrophyEntity trophyList    = await trophyManager.GetTrophyList(username, Offset, UserAccountEntity);

            if (trophyList == null)
            {
                //HasMoreItems = false;
                return(false);
            }
            foreach (TrophyEntity.TrophyTitle trophy in trophyList.TrophyTitles)
            {
                Add(trophy);
            }
            if (trophyList.TrophyTitles.Any())
            {
                HasMoreItems = true;
                MaxCount    += 64;
            }
            else
            {
                HasMoreItems = false;
            }
            IsLoading = false;
            return(true);
        }
Ejemplo n.º 2
0
        private async Task <bool> GetTrophyList()
        {
            var trophyManager = new TrophyManager();

            TrophyCollection = new InfiniteScrollingCollection
            {
                UserAccountEntity = App.UserAccountEntity,
                TrophyList        = new ObservableCollection <TrophyEntity.TrophyTitle>(),
                Offset            = 64
            };
            var items = await trophyManager.GetTrophyList(App.SelectedUser.OnlineId, 0, App.UserAccountEntity);

            if (items == null)
            {
                return(false);
            }
            foreach (TrophyEntity.TrophyTitle item in items.TrophyTitles)
            {
                TrophyCollection.TrophyList.Add(item);
            }
            if (!items.TrophyTitles.Any())
            {
                NoTrophyTextBlock.Visibility = Visibility.Visible;
                TrophyHeaderGrid.Visibility  = Visibility.Collapsed;
            }
            TrophyList.ItemRealized   += trophyList_ItemRealized;
            TrophyList.DataContext     = TrophyCollection;
            ComparedUserNameBlock.Text = App.UserAccountEntity.GetUserEntity().OnlineId.Equals(App.SelectedUser.OnlineId) ? string.Empty : App.SelectedUser.OnlineId;
            FromUserNameBlock.Text     = App.UserAccountEntity.GetUserEntity().OnlineId;
            return(true);
        }
Ejemplo n.º 3
0
        public async Task <bool> LoadTrophies(string username)
        {
            Offset    = Offset + MaxCount;
            IsLoading = true;
            await Shell.Instance.ViewModel.UpdateTokens();

            var trophyManager    = new TrophyManager();
            var trophyResultList = await trophyManager.GetTrophyList(username, CompareUsername, Offset, Shell.Instance.ViewModel.CurrentTokens, Shell.Instance.ViewModel.CurrentUser.Region, Shell.Instance.ViewModel.CurrentUser.Language);

            await AccountAuthHelpers.UpdateTokens(Shell.Instance.ViewModel.CurrentUser, trophyResultList);

            var result = await ResultChecker.CheckSuccess(trophyResultList, false);

            if (!result)
            {
                HasMoreItems = false;
                if (Count <= 0)
                {
                    IsEmpty = true;
                }
                IsLoading = false;
                return(false);
            }
            var trophyList = JsonConvert.DeserializeObject <TrophyDetailResponse>(trophyResultList.ResultJson);

            if (trophyList == null)
            {
                //HasMoreItems = false;
                IsEmpty   = true;
                IsLoading = false;
                return(false);
            }
            foreach (var trophy in trophyList.TrophyTitles)
            {
                Add(trophy);
            }
            if (trophyList.TrophyTitles.Any())
            {
                HasMoreItems = true;
                MaxCount    += 64;
            }
            else
            {
                if (Count <= 0)
                {
                    IsEmpty = true;
                }
                HasMoreItems = false;
            }
            IsLoading = false;
            return(true);
        }
Ejemplo n.º 4
0
        public async Task <IEnumerable <TrophyEntry> > GetTrophies(Account account, DateTime lastUpdatedStamp)
        {
            var results  = new List <TrophyEntry>();
            var trophies = await _trophyManager.GetTrophyList(account.PSNName, 0, _userAccountEntity);

            int flag = 0;

            while (flag < 10)
            {
                if (trophies != null && trophies.TrophyTitles != null && trophies.TrophyTitles.Any())
                {
                    foreach (var trophy in trophies.TrophyTitles.Where(tt => tt.ComparedUser != null && (DateTime.Parse(tt.ComparedUser.LastUpdateDate).ToUniversalTime() > lastUpdatedStamp)))
                    {
                        int f = 0;
                        while (f < 10)
                        {
                            var details = await _trophyDetailManager.GetTrophyDetailList(trophy.NpCommunicationId, account.PSNName, true, _userAccountEntity);

                            if (details != null && details.Trophies != null && details.Trophies.Any())
                            {
                                foreach (var detail in details.Trophies.Where(t => t.ComparedUser.Earned && DateTime.Parse(t.ComparedUser.EarnedDate).ToUniversalTime() > account.LastPolledTrophy))
                                {
                                    results.Add(new TrophyEntry(account, detail, DateTime.Parse(detail.ComparedUser.EarnedDate).ToUniversalTime(), trophy.TrophyTitleName, trophy.NpCommunicationId));
                                }
                                f = 10;
                            }
                            else
                            {
                                f++;
                                Console.WriteLine("{0} Can't fetch details", DateTime.Now);
                                Thread.Sleep(5000);
                            }
                        }
                    }
                    flag = 10;
                }
                else
                {
                    flag++;
                    Console.WriteLine("{0} Can't fetch achievments for user {1}", DateTime.Now, account.PSNName);
                    Thread.Sleep(5000);
                }
            }
            return(results.OrderBy(r => r.TimeStamp));
        }