Ejemplo n.º 1
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.tag == "Projectile" && !triggered)
     {
         objectToTrigger.activate();
         //sr.color = triggeredColor;
         triggered = true;
         audioS.Play();
         trigAnimator.SetTrigger("Triggered");
     }
 }