public override void Init() { terrain = new TgcSimpleTerrain(); var position = TGCVector3.Empty; terrain.loadHeightmap(MediaDir + "Heighmaps\\" + "TerrainTexture2.jpg", 20, 0.5f, position); terrain.loadTexture(MediaDir + "Heighmaps\\" + "grass.jpg"); physicsExample = new TriangleSpherePhysics(); physicsExample.SetTriangleDataVB(terrain.getData()); physicsExample.Init(MediaDir); Camara = new TgcRotationalCamera(new TGCVector3(0, 20, 0), 1000, Input); }