Ejemplo n.º 1
0
    private void Awake()
    {
        trialDelegate = FindObjectOfType <TrialDelegate>();
        var trialSetting = ExperimentConfig.instance.GetCurrentConfig().TrialSetting;

        feedback             = trialSetting._feedback;
        feedback             = true; // TODO: remove this
        feedbackText         = gameObject.GetComponent <Text>();
        feedbackText.text    = "HELLO VISION LAB";
        feedbackText.enabled = false;
        networkMessages      = new List <string>();
    }
Ejemplo n.º 2
0
 protected virtual void OnEnable()
 {
     trialDelegate = Object.FindObjectOfType <TrialDelegate>();
     if (trialDelegate != null)
     {
         TrialDelegate.ReadyToPresentStimuli += Present;
     }
     else
     {
         return;
     }
     trialDelegate.StimulusReady();
 }
Ejemplo n.º 3
0
 private void Awake()
 {
     trialDelegate       = FindObjectOfType <TrialDelegate>();
     promptType          = "Keyboard Prompt";
     promptImageRenderer = gameObject.GetComponent <SpriteRenderer>();
 }
Ejemplo n.º 4
0
 private void Awake()
 {
     trialDelegate = FindObjectOfType <TrialDelegate>();
     stimulusOnset = ExperimentConfig.instance.GetCurrentConfig().TrialSetting._stimulus_onset;
 }