public virtual void ChangeColor(Season season) { switch (season) { case Season.Winter: { color = TreeColor.Brown; break; } case Season.Spring: { color = TreeColor.LightGreen; break; } case Season.Summer: { color = TreeColor.Green; break; } case Season.Autumn: { color = TreeColor.Yellow; break; } default: { throw new Exception(); } } }
public Tree(TreeColor _treeColor, Vector3 _position, int _treeType) { color = _treeColor; position = _position; treeType = _treeType; MatchColorWithPrefab(); }
public virtual void ChangeColor(Season season) { switch (season) { case Season.Winter: { color = TreeColor.Brown; break; } case Season.Spring: { color = TreeColor.LightGreen; break; } case Season.Summer: { color = TreeColor.Green; break; } case Season.Autumn: { color = TreeColor.Yellow; break; } default: { break; } } }
public TreeNode(int data, TreeColor color, int lvl) { this.data = data; this.color = color; left = right = null; level = lvl; visited = false; }
/* void Delete_FixUp(TreeNode x) * { * TreeNode w = new TreeNode(0, TreeColor.black,0); * while (x != root && x.color == TreeColor.black) * { * if (x == x.parent.left) * { * w = x.parent.right; * if (w.color == TreeColor.red) * { * w.color = TreeColor.black; * x.parent.color = TreeColor.red; * Left_Rotate(x.parent); * w = x.parent.right; * } * if (w.left.color == TreeColor.black && w.right.color == TreeColor.black) * { * w.color = TreeColor.red; * x = x.parent; * } * else * { * if (w.right.color == TreeColor.black) * { * w.left.color = TreeColor.black; * w.color = TreeColor.red; * Right_Rotate(w); * w = x.parent.right; * } * w.color = x.parent.color; * x.parent.color = TreeColor.black; * w.right.color = TreeColor.black; * Left_Rotate(x.parent); * x = root; * } * } * else * { * w = x.parent.left; * if (w.color == TreeColor.red) * { * w.color = TreeColor.black; * x.parent.color = TreeColor.red; * Right_Rotate(x.parent); * w = x.parent.left; * } * if (w.right.color == TreeColor.black && w.left.color == TreeColor.black) * { * w.color = TreeColor.red; * x = x.parent; * } * else * { * if (w.left.color == TreeColor.black) * { * w.right.color = TreeColor.black; * w.color = TreeColor.red; * Left_Rotate(w); * w = x.parent.left; * } * w.color = x.parent.color; * x.parent.color = TreeColor.black; * w.left.color = TreeColor.black; * Left_Rotate(x.parent); * x = root; * } * * } * * } * x.color = TreeColor.black; * }*/ void Delete(TreeNode z) { bool m = false; TreeNode y = z; TreeNode x = NIL; TreeColor y_original_color = y.color; if (z.left == NIL) { x = z.right; Transplant(z, z.right); } else { if (z.right == NIL) { x = z.left; Transplant(z, z.left); } else { y = Tree_Minimum(z.right); y_original_color = y.color; x = y.right; if (y.parent == z) { x.parent = y; } else { Transplant(y, y.right); Transplant(z, y); y.right.level += 1; y.right = z.right; y.right.parent = y; m = true; } if (m == false) { Transplant(z, y); } y.left = z.left; y.left.parent = y; y.color = z.color; } if (y_original_color == TreeColor.black) { deleteFixup(x); } } }
public TreeInformation GetOrAddTreeInfo(TreeColor color, TreeType treeType, Mainland mainland) { var treeData = treeDatas.FirstOrDefault(t => t.Color == color && t.TreeType == treeType && t.Mainland == mainland); if (treeData != null) { return(treeData); } var newTreeData = new TreeInformation() { Color = color, TreeType = treeType, Mainland = mainland }; treeDatas.Add(newTreeData); return(newTreeData); }
public TallTree(TreeColor _color, Vector3 _position) : base(_color, _position, 2) { }
public TallpineTree(TreeColor _color, Vector3 _position) : base(_color, _position, 1) { }
public PineTree(TreeColor _color, Vector3 _position) : base(_color, _position, 0) { }