public Dictionary <string, TransactionSummaryGameObjectList> ExpandCollapseBasePanel(bool shouldExpandPanel, TransactionSummaryData tsData,
                                                                                         Dictionary <string, TransactionSummaryGameObjectList> transactionGameObjectDict)
    {
        TransactionSummaryGameObjectList transactionGameObjects = transactionGameObjectDict[tsData.GetPrimaryKey()];

        transactionGameObjects.GetTransactionSummaryGameObjects().Clear();
        GameObject parentGameObject           = transactionGameObjects.GetParentGameObject();
        GameObject expandCollapseButtonObject = parentGameObject.transform.GetComponentsInChildren <Button>()[1].gameObject;

        if (!shouldExpandPanel)
        {
            expandCollapseButtonObject.GetComponentInChildren <Text>().text = ">";
            transactionGameObjects.SetExpandedFlag(false);
        }
        else
        {
            expandCollapseButtonObject.GetComponentInChildren <Text>().text = "v";
            transactionGameObjects.SetExpandedFlag(true);

            foreach (TransactionSummaryFirstSubData tsFirstSubData in tsData.GetTransactionSummaryFirstSubDataList())
            {
                GameObject  tempFirstSubPanel = (GameObject)Instantiate(firstSubPanel, transform.position, transform.rotation);
                Transform[] ts = tempFirstSubPanel.transform.GetComponentsInChildren <Transform>();
                tempFirstSubPanel.name = "FirstSubPanel_" + tsData.GetPrimaryKey() + "_" + tsFirstSubData.GetPrimaryKey();

                foreach (Transform t in ts)
                {
                    switch (t.gameObject.name)
                    {
                    case "FirstSubPanelMainText":
                        t.gameObject.GetComponent <Text>().text = tsFirstSubData.GetPrimaryKey();
                        break;

                    case "FirstSubPanelSubText":
                        t.gameObject.GetComponent <Text>().text = "";
                        break;

                    case "FirstSubPanelPrice":
                        t.gameObject.GetComponent <Text>().text = "$" + tsFirstSubData.GetTotalPrice();
                        break;
                    }
                }

                tempFirstSubPanel.SetActive(true);
                tempFirstSubPanel.transform.SetParent(parentGameObject.transform, false);
                transactionGameObjects.AddTransactionSummaryGameObject(tempFirstSubPanel);
            }
        }
        return(transactionGameObjectDict);
    }