Ejemplo n.º 1
0
    // for text meshes
    // http://unity3d.com/support/documentation/Components/class-TextMesh.html
    // Use this for initialization
    void Start()
    {
        //textMesh = new TextMesh();
        //textMesh.text = sfk,fs=
        //textMesh.font = font;
        //textMesh.characterSize = 2;

        trajectoryVisualizer = new TrajectoryVisualizer(Color.black,10.0F);

        for (int i = 0; i < 10; i ++)
            trajectoryVisualizer.AddPoint((float) i, new Vector3((float) i, 0.0F, 0.0F));
    }
Ejemplo n.º 2
0
    // for text meshes
    // http://unity3d.com/support/documentation/Components/class-TextMesh.html


    // Use this for initialization
    void Start()
    {
        //textMesh = new TextMesh();
        //textMesh.text = sfk,fs=
        //textMesh.font = font;
        //textMesh.characterSize = 2;


        trajectoryVisualizer = new TrajectoryVisualizer(Color.black, 10.0F);

        for (int i = 0; i < 10; i++)
        {
            trajectoryVisualizer.AddPoint((float)i, new Vector3((float)i, 0.0F, 0.0F));
        }
    }