Ejemplo n.º 1
0
 public void UpdateAllTokens()
 {
     for (int i = 0; i < GetChildren().Count; i++)
     {
         if (GetChildren()[i] is MoveToken)
         {
             MoveToken      targetToken = GetChildren()[i] as MoveToken;
             TrajectoryPath newPath     = new TrajectoryPath();
             newPath.AssignToken(targetToken);
             targetToken.AssignedPath = newPath;
             targetToken.AssignedPath.AddGravityBody(GetAllGravityBodies());
             targetToken.AssignedPath.CreateNewPath();
         }
     }
 }
Ejemplo n.º 2
0
    public void CreateNewMoveToken(Vector2 targetPosition, Vector2 startingVelocity)
    {
        MoveToken newToken = new MoveToken();

        newToken.Position = targetPosition;
        newToken.Velocity = startingVelocity;
        AddChild(newToken);
        newToken.Connect("FinishedMove", this, nameof(UpdateAllTokens));
        TrajectoryPath newPath = new TrajectoryPath();

        newPath.AssignToken(newToken);
        newToken.AssignedPath = newPath;
        newToken.AssignedPath.AddGravityBody(GetAllGravityBodies());
        newToken.AssignedPath.CreateNewPath();
    }