Ejemplo n.º 1
0
 // Update is called once per frame
 void Update()
 {
     if (player == null || player.gameObject == null)
     {
         GameObject temp = GameObject.Find("Player(Clone)");
         if (temp == null)
         {
             return;
         }
         player = temp.GetComponent <TracksHP>();
     }
     if (player.hp == 4)
     {
         sr.sprite = hp4;
     }
     else if (player.hp == 3)
     {
         sr.sprite = hp3;
     }
     else if (player.hp == 2)
     {
         sr.sprite = hp2;
     }
     else if (player.hp == 1)
     {
         sr.sprite = hp1;
     }
 }
Ejemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     sr     = this.GetComponent <Image>();
     player = GameObject.Find("Player(Clone)").GetComponent <TracksHP>();
 }