//========= CONSTRUCTORS ========= #region Constructors /**<summary>Constructs the default track piece.</summary>*/ public TrackPiece() { this.Segment = TrackSegments.Flat; this.Qualifier = TrackQualifiers.None; }
/**<summary>Constructs the default track piece.</summary>*/ public TrackPiece(TrackSegments segment, TrackQualifiers qualifier) { this.Segment = segment; this.Qualifier = qualifier; }
//=========== READING ============ #region Reading /**<summary>Reads the track piece.</summary>*/ public void Read(BinaryReader reader) { this.Segment = (TrackSegments)reader.ReadSByte(); this.Qualifier = (TrackQualifiers)reader.ReadSByte(); }