Ejemplo n.º 1
0
 void Start()
 {
     if (!info)
     {
         info = FindObjectOfType <TownHallInfoManager>();
     }
     if (!gameManager)
     {
         gameManager = FindObjectOfType <GameManager>();
     }
     slots = GetComponentsInChildren <TownHouseSlot>();
     SetSlotCount(0);
 }
Ejemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     if (!info)
     {
         info = FindObjectOfType <TownHallInfoManager>();
     }
     if (!townHallManager)
     {
         townHallManager = FindObjectOfType <TownHallManager>();
     }
     if (!townHouseManager)
     {
         townHouseManager = FindObjectOfType <TownHouseManager>();
     }
 }
Ejemplo n.º 3
0
    void Start()
    {
        if (!info)
        {
            info = FindObjectOfType <TownHallInfoManager>();
        }

        if (townHallBuildings == null || townHallBuildings.Length == 0)
        {
            townHallBuildings = GetComponentsInChildren <TownHallController>();
        }

        if (townHallBuildings.Length > 0)
        {
            activeTownHall = townHallBuildings[0];
        }
    }